mirror of
https://github.com/binwiederhier/ntfy.git
synced 2025-11-28 03:12:26 +01:00
499 lines
12 KiB
Go
499 lines
12 KiB
Go
package sprig
|
|
|
|
import (
|
|
"fmt"
|
|
"math"
|
|
"math/rand"
|
|
"reflect"
|
|
"strconv"
|
|
"strings"
|
|
)
|
|
|
|
// toFloat64 converts a value to a 64-bit float.
|
|
// It handles various input types:
|
|
// - string: parsed as a float, returns 0 if parsing fails
|
|
// - integer types: converted to float64
|
|
// - unsigned integer types: converted to float64
|
|
// - float types: returned as is
|
|
// - bool: true becomes 1.0, false becomes 0.0
|
|
// - other types: returns 0.0
|
|
//
|
|
// Parameters:
|
|
// - v: The value to convert to float64
|
|
//
|
|
// Returns:
|
|
// - float64: The converted value
|
|
func toFloat64(v any) float64 {
|
|
if str, ok := v.(string); ok {
|
|
iv, err := strconv.ParseFloat(str, 64)
|
|
if err != nil {
|
|
return 0
|
|
}
|
|
return iv
|
|
}
|
|
|
|
val := reflect.Indirect(reflect.ValueOf(v))
|
|
switch val.Kind() {
|
|
case reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Int:
|
|
return float64(val.Int())
|
|
case reflect.Uint8, reflect.Uint16, reflect.Uint32:
|
|
return float64(val.Uint())
|
|
case reflect.Uint, reflect.Uint64:
|
|
return float64(val.Uint())
|
|
case reflect.Float32, reflect.Float64:
|
|
return val.Float()
|
|
case reflect.Bool:
|
|
if val.Bool() {
|
|
return 1
|
|
}
|
|
return 0
|
|
default:
|
|
return 0
|
|
}
|
|
}
|
|
|
|
// toInt converts a value to a 32-bit integer.
|
|
// This is a wrapper around toInt64 that casts the result to int.
|
|
//
|
|
// Parameters:
|
|
// - v: The value to convert to int
|
|
//
|
|
// Returns:
|
|
// - int: The converted value
|
|
func toInt(v any) int {
|
|
// It's not optimal. But I don't want duplicate toInt64 code.
|
|
return int(toInt64(v))
|
|
}
|
|
|
|
// toInt64 converts a value to a 64-bit integer.
|
|
// It handles various input types:
|
|
// - string: parsed as an integer, returns 0 if parsing fails
|
|
// - integer types: converted to int64
|
|
// - unsigned integer types: converted to int64 (values > MaxInt64 become MaxInt64)
|
|
// - float types: truncated to int64
|
|
// - bool: true becomes 1, false becomes 0
|
|
// - other types: returns 0
|
|
func toInt64(v any) int64 {
|
|
if str, ok := v.(string); ok {
|
|
iv, err := strconv.ParseInt(str, 10, 64)
|
|
if err != nil {
|
|
return 0
|
|
}
|
|
return iv
|
|
}
|
|
val := reflect.Indirect(reflect.ValueOf(v))
|
|
switch val.Kind() {
|
|
case reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Int:
|
|
return val.Int()
|
|
case reflect.Uint8, reflect.Uint16, reflect.Uint32:
|
|
return int64(val.Uint())
|
|
case reflect.Uint, reflect.Uint64:
|
|
tv := val.Uint()
|
|
if tv <= math.MaxInt64 {
|
|
return int64(tv)
|
|
}
|
|
// TODO: What is the sensible thing to do here?
|
|
return math.MaxInt64
|
|
case reflect.Float32, reflect.Float64:
|
|
return int64(val.Float())
|
|
case reflect.Bool:
|
|
if val.Bool() {
|
|
return 1
|
|
}
|
|
return 0
|
|
default:
|
|
return 0
|
|
}
|
|
}
|
|
|
|
// add1 increments a value by 1.
|
|
// The input is first converted to int64 using toInt64.
|
|
//
|
|
// Parameters:
|
|
// - i: The value to increment
|
|
//
|
|
// Returns:
|
|
// - int64: The incremented value
|
|
func add1(i any) int64 {
|
|
return toInt64(i) + 1
|
|
}
|
|
|
|
// add sums all the provided values.
|
|
// All inputs are converted to int64 using toInt64 before addition.
|
|
//
|
|
// Parameters:
|
|
// - i: A variadic list of values to sum
|
|
//
|
|
// Returns:
|
|
// - int64: The sum of all values
|
|
func add(i ...any) int64 {
|
|
var a int64
|
|
for _, b := range i {
|
|
a += toInt64(b)
|
|
}
|
|
return a
|
|
}
|
|
|
|
// sub subtracts the second value from the first.
|
|
// Both inputs are converted to int64 using toInt64 before subtraction.
|
|
//
|
|
// Parameters:
|
|
// - a: The value to subtract from
|
|
// - b: The value to subtract
|
|
//
|
|
// Returns:
|
|
// - int64: The result of a - b
|
|
func sub(a, b any) int64 {
|
|
return toInt64(a) - toInt64(b)
|
|
}
|
|
|
|
// div divides the first value by the second.
|
|
// Both inputs are converted to int64 using toInt64 before division.
|
|
// Note: This performs integer division, so the result is truncated.
|
|
//
|
|
// Parameters:
|
|
// - a: The dividend
|
|
// - b: The divisor
|
|
//
|
|
// Returns:
|
|
// - int64: The result of a / b
|
|
//
|
|
// Panics:
|
|
// - If b evaluates to 0 (division by zero)
|
|
func div(a, b any) int64 {
|
|
return toInt64(a) / toInt64(b)
|
|
}
|
|
|
|
// mod returns the remainder of dividing the first value by the second.
|
|
// Both inputs are converted to int64 using toInt64 before the modulo operation.
|
|
//
|
|
// Parameters:
|
|
// - a: The dividend
|
|
// - b: The divisor
|
|
//
|
|
// Returns:
|
|
// - int64: The remainder of a / b
|
|
//
|
|
// Panics:
|
|
// - If b evaluates to 0 (modulo by zero)
|
|
func mod(a, b any) int64 {
|
|
return toInt64(a) % toInt64(b)
|
|
}
|
|
|
|
// mul multiplies all the provided values.
|
|
// All inputs are converted to int64 using toInt64 before multiplication.
|
|
//
|
|
// Parameters:
|
|
// - a: The first value to multiply
|
|
// - v: Additional values to multiply with a
|
|
//
|
|
// Returns:
|
|
// - int64: The product of all values
|
|
func mul(a any, v ...any) int64 {
|
|
val := toInt64(a)
|
|
for _, b := range v {
|
|
val = val * toInt64(b)
|
|
}
|
|
return val
|
|
}
|
|
|
|
// randInt generates a random integer between min (inclusive) and max (exclusive).
|
|
//
|
|
// Parameters:
|
|
// - min: The lower bound (inclusive)
|
|
// - max: The upper bound (exclusive)
|
|
//
|
|
// Returns:
|
|
// - int: A random integer in the range [min, max)
|
|
//
|
|
// Panics:
|
|
// - If max <= min (via rand.Intn)
|
|
func randInt(min, max int) int {
|
|
return rand.Intn(max-min) + min
|
|
}
|
|
|
|
// maxAsInt64 returns the maximum value from a list of values as an int64.
|
|
// All inputs are converted to int64 using toInt64 before comparison.
|
|
//
|
|
// Parameters:
|
|
// - a: The first value to compare
|
|
// - i: Additional values to compare
|
|
//
|
|
// Returns:
|
|
// - int64: The maximum value from all inputs
|
|
func maxAsInt64(a any, i ...any) int64 {
|
|
aa := toInt64(a)
|
|
for _, b := range i {
|
|
bb := toInt64(b)
|
|
if bb > aa {
|
|
aa = bb
|
|
}
|
|
}
|
|
return aa
|
|
}
|
|
|
|
// maxAsFloat64 returns the maximum value from a list of values as a float64.
|
|
// All inputs are converted to float64 using toFloat64 before comparison.
|
|
//
|
|
// Parameters:
|
|
// - a: The first value to compare
|
|
// - i: Additional values to compare
|
|
//
|
|
// Returns:
|
|
// - float64: The maximum value from all inputs
|
|
func maxAsFloat64(a any, i ...any) float64 {
|
|
m := toFloat64(a)
|
|
for _, b := range i {
|
|
m = math.Max(m, toFloat64(b))
|
|
}
|
|
return m
|
|
}
|
|
|
|
// minAsInt64 returns the minimum value from a list of values as an int64.
|
|
// All inputs are converted to int64 using toInt64 before comparison.
|
|
//
|
|
// Parameters:
|
|
// - a: The first value to compare
|
|
// - i: Additional values to compare
|
|
//
|
|
// Returns:
|
|
// - int64: The minimum value from all inputs
|
|
func minAsInt64(a any, i ...any) int64 {
|
|
aa := toInt64(a)
|
|
for _, b := range i {
|
|
bb := toInt64(b)
|
|
if bb < aa {
|
|
aa = bb
|
|
}
|
|
}
|
|
return aa
|
|
}
|
|
|
|
// minAsFloat64 returns the minimum value from a list of values as a float64.
|
|
// All inputs are converted to float64 using toFloat64 before comparison.
|
|
//
|
|
// Parameters:
|
|
// - a: The first value to compare
|
|
// - i: Additional values to compare
|
|
//
|
|
// Returns:
|
|
// - float64: The minimum value from all inputs
|
|
func minAsFloat64(a any, i ...any) float64 {
|
|
m := toFloat64(a)
|
|
for _, b := range i {
|
|
m = math.Min(m, toFloat64(b))
|
|
}
|
|
return m
|
|
}
|
|
|
|
// until generates a sequence of integers from 0 to count (exclusive).
|
|
// If count is negative, it generates a sequence from 0 to count (inclusive) with step -1.
|
|
//
|
|
// Parameters:
|
|
// - count: The end value (exclusive if positive, inclusive if negative)
|
|
//
|
|
// Returns:
|
|
// - []int: A slice containing the generated sequence
|
|
func until(count int) []int {
|
|
step := 1
|
|
if count < 0 {
|
|
step = -1
|
|
}
|
|
return untilStep(0, count, step)
|
|
}
|
|
|
|
// untilStep generates a sequence of integers from start to stop with the specified step.
|
|
// The sequence is generated as follows:
|
|
// - If step is 0, returns an empty slice
|
|
// - If stop < start and step < 0, generates a decreasing sequence from start to stop (exclusive)
|
|
// - If stop > start and step > 0, generates an increasing sequence from start to stop (exclusive)
|
|
// - Otherwise, returns an empty slice
|
|
//
|
|
// Parameters:
|
|
// - start: The starting value (inclusive)
|
|
// - stop: The ending value (exclusive)
|
|
// - step: The increment between values
|
|
//
|
|
// Returns:
|
|
// - []int: A slice containing the generated sequence
|
|
//
|
|
// Panics:
|
|
// - If the number of iterations would exceed loopExecutionLimit
|
|
func untilStep(start, stop, step int) []int {
|
|
var v []int
|
|
if step == 0 {
|
|
return v
|
|
}
|
|
iterations := math.Abs(float64(stop)-float64(start)) / float64(step)
|
|
if iterations > loopExecutionLimit {
|
|
panic(fmt.Sprintf("too many iterations in untilStep; max allowed is %d, got %f", loopExecutionLimit, iterations))
|
|
}
|
|
if stop < start {
|
|
if step >= 0 {
|
|
return v
|
|
}
|
|
for i := start; i > stop; i += step {
|
|
v = append(v, i)
|
|
}
|
|
return v
|
|
}
|
|
if step <= 0 {
|
|
return v
|
|
}
|
|
for i := start; i < stop; i += step {
|
|
v = append(v, i)
|
|
}
|
|
return v
|
|
}
|
|
|
|
// floor returns the greatest integer value less than or equal to the input.
|
|
// The input is first converted to float64 using toFloat64.
|
|
//
|
|
// Parameters:
|
|
// - a: The value to floor
|
|
//
|
|
// Returns:
|
|
// - float64: The greatest integer value less than or equal to a
|
|
func floor(a any) float64 {
|
|
return math.Floor(toFloat64(a))
|
|
}
|
|
|
|
// ceil returns the least integer value greater than or equal to the input.
|
|
// The input is first converted to float64 using toFloat64.
|
|
//
|
|
// Parameters:
|
|
// - a: The value to ceil
|
|
//
|
|
// Returns:
|
|
// - float64: The least integer value greater than or equal to a
|
|
func ceil(a any) float64 {
|
|
return math.Ceil(toFloat64(a))
|
|
}
|
|
|
|
// round rounds a number to a specified number of decimal places.
|
|
// The input is first converted to float64 using toFloat64.
|
|
//
|
|
// Parameters:
|
|
// - a: The value to round
|
|
// - p: The number of decimal places to round to
|
|
// - rOpt: Optional rounding threshold (default is 0.5)
|
|
//
|
|
// Returns:
|
|
// - float64: The rounded value
|
|
//
|
|
// Examples:
|
|
// - round(3.14159, 2) returns 3.14
|
|
// - round(3.14159, 2, 0.6) returns 3.14 (only rounds up if fraction ≥ 0.6)
|
|
func round(a any, p int, rOpt ...float64) float64 {
|
|
roundOn := .5
|
|
if len(rOpt) > 0 {
|
|
roundOn = rOpt[0]
|
|
}
|
|
val := toFloat64(a)
|
|
places := toFloat64(p)
|
|
var round float64
|
|
pow := math.Pow(10, places)
|
|
digit := pow * val
|
|
_, div := math.Modf(digit)
|
|
if div >= roundOn {
|
|
round = math.Ceil(digit)
|
|
} else {
|
|
round = math.Floor(digit)
|
|
}
|
|
return round / pow
|
|
}
|
|
|
|
// toDecimal converts a value from octal to decimal.
|
|
// The input is first converted to a string using fmt.Sprint, then parsed as an octal number.
|
|
// If the parsing fails, it returns 0.
|
|
//
|
|
// Parameters:
|
|
// - v: The octal value to convert
|
|
//
|
|
// Returns:
|
|
// - int64: The decimal representation of the octal value
|
|
func toDecimal(v any) int64 {
|
|
result, err := strconv.ParseInt(fmt.Sprint(v), 8, 64)
|
|
if err != nil {
|
|
return 0
|
|
}
|
|
return result
|
|
}
|
|
|
|
// atoi converts a string to an integer.
|
|
// If the conversion fails, it returns 0.
|
|
//
|
|
// Parameters:
|
|
// - a: The string to convert
|
|
//
|
|
// Returns:
|
|
// - int: The integer value of the string
|
|
func atoi(a string) int {
|
|
i, _ := strconv.Atoi(a)
|
|
return i
|
|
}
|
|
|
|
// seq generates a sequence of integers and returns them as a space-delimited string.
|
|
// The behavior depends on the number of parameters:
|
|
// - 0 params: Returns an empty string
|
|
// - 1 param: Generates sequence from 1 to param[0]
|
|
// - 2 params: Generates sequence from param[0] to param[1]
|
|
// - 3 params: Generates sequence from param[0] to param[2] with step param[1]
|
|
//
|
|
// If the end is less than the start, the sequence will be decreasing unless
|
|
// a positive step is explicitly provided (which would result in an empty string).
|
|
//
|
|
// Parameters:
|
|
// - params: Variable number of integers defining the sequence
|
|
//
|
|
// Returns:
|
|
// - string: A space-delimited string of the generated sequence
|
|
func seq(params ...int) string {
|
|
increment := 1
|
|
switch len(params) {
|
|
case 0:
|
|
return ""
|
|
case 1:
|
|
start := 1
|
|
end := params[0]
|
|
if end < start {
|
|
increment = -1
|
|
}
|
|
return intArrayToString(untilStep(start, end+increment, increment), " ")
|
|
case 3:
|
|
start := params[0]
|
|
end := params[2]
|
|
step := params[1]
|
|
if end < start {
|
|
increment = -1
|
|
if step > 0 {
|
|
return ""
|
|
}
|
|
}
|
|
return intArrayToString(untilStep(start, end+increment, step), " ")
|
|
case 2:
|
|
start := params[0]
|
|
end := params[1]
|
|
step := 1
|
|
if end < start {
|
|
step = -1
|
|
}
|
|
return intArrayToString(untilStep(start, end+step, step), " ")
|
|
default:
|
|
return ""
|
|
}
|
|
}
|
|
|
|
// intArrayToString converts a slice of integers to a space-delimited string.
|
|
// The function removes the square brackets that would normally appear when
|
|
// converting a slice to a string.
|
|
//
|
|
// Parameters:
|
|
// - slice: The slice of integers to convert
|
|
// - delimiter: The delimiter to use between elements
|
|
//
|
|
// Returns:
|
|
// - string: A delimited string representation of the integer slice
|
|
func intArrayToString(slice []int, delimiter string) string {
|
|
return strings.Trim(strings.Join(strings.Fields(fmt.Sprint(slice)), delimiter), "[]")
|
|
}
|